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Horus Heresy: MKIV Tactical Squad

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Traitor Legions got up to all sorts of despicable nonsense in the latter days of the Horus Heresy, such as creating abhorrent assassins known through the Cults Abominatio. The Infernus Abomination, available next week in resin, is a shape-shifting terror, reknitting flesh and bone into deadly weapons. Contemptor Dreadnought Torso Upgrades This set of 11 detailed resin heads adds some malignant variety to your MKVI Legion Tactical Squads. There are three sets of three different designs, plus a bare-headed option criss-crossed with battle scars, and a magnificent helmet with a traditional top-knot fit for a Praetor.

These have the classic feel, which is always something we like to see! Emperor’s Children Forge World Upgrades Artificer Armour: A common upgrade on most (if not all) infantry units for space marine sergeants/unit leaders is artificer armour. It’s just about always 10 points and gives that model a 2+ armour save instead of the 3+ armour save most of the unit will have. This is basically an automatic upgrade. It means you can choose to tank higher AP weapons on a 2+ save instead of taking lots of 3+ and in duels are more likely to get an armour save against many weapons (assuming your opponent doesn’t roll their rending/breaching). It’s a small cost for what could be a lot of durability. That said you want to be careful about choosing to take so many saves on your unit leader; unless joined by another character many space marine units have a low Leadership characterstic – only 7 or 8, while the sergeant’s will be higher. Taking that wound and losing the higher point of Ld leaves your unit far more vulnerable to things like Pinning and Morale. If another character has joined the unit, especially a high profile one like a Praetor or Consul, then you can try and tank as many wounds as possible on that 2+ until you fail it, and potentially save numerous marines because of it. Or you roll a 1 on the first roll. Either can happen. First to release are resin torso-and-head upgrade sets for six Legions – the Sons of Horus, Imperial Fists, Dark Angels, Emperor’s Children, White Scars, and Iron Warriors.As the Night Haunter undoubtedly said more than once, release the bats! You’ll go bats in the belfry with this set of 11 resin heads for your MKVI Space Marines, 10 of whom sport skeletal beaks, with one additional bare head (high, tight, and debonair!) Night Lords MKVI Shoulder Pads: November 25th, 2022 This isn’t the end of the world; historically speaking marines are supposed to come in all different heights, so this should be fine, though it’ll be a bit weird that your taller marines all also happen to be wearing Corvus armor. To that end, I’d note that the helmets are at least very interchangeable, and the Mk IV helmets look great on the new Mk VI marines. Comparing Mk VI marines to other power armor dorks This upgrade kit comprises 10 resin components and is designed to be assembled with the MKVI Tactical Squad set, which is sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Colour paints. Ultramarines MKVI Heads: January 21st, 2023

Talking of hard targets, here’s the Kratos Heavy Assault Tank – a battlefield behemoth that’ll send your seven-foot sci-fi supersoldiers scampering for safety. It’s tough, fast, and positively bristling with arcane armaments, which you can customise to your dark heart’s content. There are three options for the turret gun, four apiece for the hull weapons and the sponsons, nine choices of pintle gun, plus dozer blades, searchlights, and gunners. Better yet, you can field this beast in squadrons of two.

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The Inquisitorial Agents Kill Team comprises seven new models, five of which can be built in two completely different ways – including an Interrogator, Questkeeper, Death World Veteran, Gun Servitor and more. Five Tempestus Scions and five Sisters of Silence provide Ancillary Support options to help them rat out the cult, with a transfer sheet for the latter.

Included are 10 Iron Hands Legion-specific MKIV shoulder pads for use in games of Warhammer: The Horus Heresy – enough components to outfit a squad of 10 Space Marines. The components in this kit are supplied unpainted. Iron Hands MKIII Shoulder Pads: November 11th, 2022 Ensure your Iron Hands match the thin-rimmed pauldrons of MKIV armour with 10 resin shoulder pads embossed with the symbol of the Iron Hand. Night Lords MKII Shoulder Pads In the meantime, you can find a scale comparison with different models from my collection. From the plastic MkIII and MkIV to Astra Militarum, Chaos Space Marines and Primaris Space Marines, everything is there: The Beornings are a hardy people – strong, tough, and fierce. They defend their forest homes against Sauron’s orcs, wielding great axes and solid bows of yew. This set contains three resin Beornings. On a basic level, Troops are key units in any Age of Darkness force. You need to take two in a normal list using the force organisation chart shown at the top, and often you’ll want to take at least two more as well for more specialised units and some redundancy.

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This upgrade kit comprises five resin components, and is designed to be assembled with the MKIII Tactical Squad set, the MKIV Tactical Squad set, and Forge World miniatures clad in MKV armour, which are all sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Colour paints. Ultramarines MKIII Shoulder Pads: December 17th, 2022 A walking nightmare of transforming flesh and bone that might have once been a man, the Infernus Abomination is now an inhuman living weapon. Devised by the shadowy Cult Abominato in the latter days of the Horus Heresy as the ideal assassin for the Traitor forces, this shape-shifter whittles away at the sanity of their prey by adopting the guise of their greatest fear, before murdering them with their twisted flesh weapons. This miniature is available in resin. Despoiler Squad Upgrade Set When you select a PSYKER unit to manifest psychic powers, you select one psychic power that unit knows and attempt to manifest it. With the exception of Smite, you cannot attempt to manifest the same psychic power more than once in the same battle round, even with different PSYKER units. The same PSYKER unit cannot attempt to manifest Smite more than once during the same battle round.

This multipart plastic kit builds 20 Space Marine Legionaries, which can be fielded in games of Warhammer: The Horus Heresy as a Legion Tactical Squad of 20 models, or two units of 10 models. Each of these Legionaries is armed with a Umbra-pattern bolter and bolt pistol, with a variety of additional components such as grenades and pouches, and can also be equipped with a bayonet or chain bayonet for melee fighting. You can also build up to two Legionaries with a Legion vexilla, two with a nuncio-vox, and two with an augury scanner. Accessories and alternate heads are included to build a Legion Tactical Sergeant for each of your squads – the kit offers a variety of extra weapon options for these unit leaders, including plasma pistols, power swords, power fists, and lightning claws. These models have no Legion markings, allowing Warhammer hobbyists to paint them in whichever colours they choose – however, the box includes a transfer sheet with 339 optional markings and iconography for the Sons of Horus and Imperial Fists Legions. The basic squad is made up of four Space Marines and one Space Marine Sergeant; up to five additional Marines may be added [1c]. MKIV ‘Maximus Armour’ offers a balance of agility and durability, and finds itself right at home in the Legions of Ultramar, which are renowned for their strategic flexibility. Customised by the artificers of the 500 Worlds, these MKIV torsos feature additional armour plating over their power cables – which leaves plenty of room for fancy sculpted Legion motifs. Ultramarines Veteran Helmets: December 17th, 2022 Although the Alpha Legion primarily operate with subterfuge, sometimes the brutal hammerblow of a Contemptor is exactly the right tool for the situation – or a terrifying distraction from your deeper goals.These resin shoulder pads will make your miniatures look great – and the sculpted Legion icon is a doddle to paint – and perfectly complement the elegant iconography found on the Emperor’s Children transfer sheet, for those who want to add even more Legion markings. You can also look forward to a set of 10 shoulder pads to help complete the Salamanders’ look. These feature the Legion’s draconic emblem and a subtle ridged trim. You have to expect an artisanal touch from the XVIII Legion. Salamanders MKIII Torsos: January 6th, 2022 Bionic augmentation is standard in the X Legion, who abhor weakness so wholly they replace their flesh long before it has the chance to fail them. These five resin torsos for MKIII Tactical Squads show off these augmetics – along with a sculpted hand icon. Iron Hands MKIV Shoulder Pads

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