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Marvel Hasbro Legends Series Doctor Strange in the Multiverse of Madness 15-cm Collectible Doctor Strange Cinematic Universe Action Figure Toy, 4 Accessories

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The Book of Darkhold [BODY 15 INT 02 /SPIRIT/ 20, Sorcery: 15, Scholar (Necromancy, Darkness Magic, Demonology, Voodoo), Bonus: Sorcery adds to owner’s Sorcery, AP-math, as long as the book is in possession, Note: The Darkhold’s INT represents its limited ability to defend itself with its Powers].

Dr. Strange still troubled by the selfish, petty behavior he exhibited as a surgeon.He tries to avoid reminders of that time in his life. Stephen Strange was a brilliant but heartless surgeon, a money-hungry SOB.However, his career was ruined by nerve damage incurred in an auto accident.He squandered his personal fortune and degenerated into a hopeless derelict, searching the world for a cure to his condition. That said, Doc is also a very pleasant, polite and compassionate man.He makes friends and allies easily, and is always there when they need him. Cloak of Levitation [BODY 13 STR 03 SPI 10, Flight: 12, Sealed Systems: 10, Snare: 07, Telepathy: 10, Bonus: Telepathy is Mystic Linked, Limitation: Telepathy only allows cape to respond to Dr. Strange’s mental commands.Doctor Strange is usually encountered wearing this large red mystic cloak with an upraised collar and orange trim.It gives him the power of flight, responds to his mental commands, and protects him against the rigors of high-speed travel].

The benefits of invoking entities fall into two categories.The first is an AP boost for Powers.If a Power is used while invoking the appropriate entity, a Low Connection garners a +1AP to the Power, while a High Connection gets + 2APs.If Sorcery is being used to mimic the Power in question, calculate any Mystical Bashing Damage by the APs of the Power BEFORE the boost. There is only one Sorcerer Supreme in each dimension, who is the focus of magic energies and attention and often that dimension’s protector or defender.A Sorcerer Supreme can only loose his title if he is formally challenged by a Master, who, if he defeats the Sorcerer Supreme, takes over the title. The Sanctum Sanctorum contains an Occult Laboratory rated at 40 APs, and various artifacts and books such as the Book of Vishanti and the Darkhold.The books should have a high BODY and SPIRIT and appropriate Scholars, possibly Powers or even Sorcery at a low level.The two main books are: This lasted until the Ancient One ascended to the status of a mystic entity, at which point he lost his Guilt, was raised to the Magic Rank of Sorcerer Supreme, and his Connection to the Ancient One turned into a High-level Mystic Entity Connection. Dr. Strange’s adaptability and ingenuity are also noteworthy.He has defeated vastly superior foes by means of his resolve and resourcefulness on many occasions.

He more or less invented the unwritten “Comic-Book Magician’s Code” of not telling your allies any more than they need to know.An encounter with Doc should leave his allies with a lot of questions that they’re a little afraid to ask. With Marvel Studios’ Spider-Man: No Way Home, Sideshow and Hot Toys are excited to officially present the Doctor Strange Sixth Scale Collectible Figure. Doctor Strange is the current Sorcerer Supreme of the Earth dimension.If Strange ever loses the title of Sorcerer Supreme he will lose 4 APs from Sorcery and Occultist as well as 1 AP in each Mystical Attribute.The new Sorcerer Supreme gains these APs, which will return to Strange if he regains the title. Scholar (Spellcraft) (20 HPs) An adventure with an Area of Consequence: City/Local (A super-villain threatens to poison the water supply of Empire City) would not relate to the responsibilities of another city’s self-appointed guardian.(Vinnie, JD) Many of these Powers receive AP bonuses from Dr. Strange’s Mystic Entity Connections — see the New Rules section for details.Selected items are only available for delivery via the Royal Mail 48® service and other items are available for delivery using this service for a charge. Dr. Strange lost most of his mystic power when he refused to fight on the behalf of the Vishanti in the “War of the Seven Spheres”, which was anticipated to last several thousand years.Strange thus renounced all of the abilities derived from invoking those entities.

With Peter Parker’s identity as Spider-Man now exposed by Mysterio, Peter’s life and reputation are turned upside down. Seeking help from Doctor Strange, he asked the Sorcerer Supreme to help restore his secret identity, but Peter’s endless verbal interruptions have disturbed the spell which caused dangerous repercussions that force the young hero to learn what it truly means to be Spider-Man. When creating a new ritual, the character has a +2CS higher Ritual Casting skill.The Spellcraft bonus only applies to ritual creation — casting rolls does not benefit from Spellcraft. Mystic Entity Connections (Equal to a Powerful Connection plus 5 HPs for every two Powers listed) He eventually took his Master’s place as the primary mystic guardian of our dimension.He became the Earth dimension’s Sorcerer Supreme, despite many trials and tribulations. Put simply, Dr. Strange is the Sorcerer Supreme, *the* best and most powerful mortal sorcerer in the Earth Dimension.Using a combination of mystical artifacts, sorcerous energy borrowed from benevolent mystical beings, and his own inborn power and discipline, he is able to manipulate Reality itself to suit his purposes.Awareness*: 12, Energy Blast (ML): 12, Hypnosis (ML): 12, Force Shield (ML): 08, Magic Blast: 12, Magic Sense*: 12, Magic Shield: 08, Sorcery: 22, Spirit Travel*: 15, Telepathy (ML): 21 One (1) red-colored cape (The Cloak of Levitation) adorned with intricate embroidery and special magnetic clip-on design Agamotto (High): Energy Blast, Exorcism, Flash, Hypnotism, Iron Will, Neutralize (vs. chaotic creatures only), Mind Probe, Telepathy, Truesight.

He eventually found himself in Tibet at the home of The Ancient One, Earth’s greatest sorcerer, from whom he sought a magical cure.A threat to the Ancient One’s life from his traitorous pupil, the evil sorcerer Baron Mordo, rekindled the long-lost light in Strange’s soul.He accepted an offer to become the wizard’s new student. Known Relatives: Donna Strange (sister, deceased), Victor Strange (aka Khiron, brother, deceased), Eugene (father, deceased), Beverly (mother, deceased), Clea (wife, estranged), Umar (mother-in-law), Orini (father-in-law), Dormammu (uncle-in-law). Seraphim (High): Detect (Evil), Dimension Travel (Travelling), Extended Hearing, Eye of the Cat, Flight, Force Field/Shield, Magic Field/Shield, Mind Field/Shield, Neutralize (vs. Glue/Snare only), Postcognition, Precognition, Reflection/Deflection, Remote Sensing, Skin Armor. EYE OF AGAMOTTO [BODY 12 SPI 17, Dimension Travel: 19, Mystic Freeze: 17, Truesight: 20, Bonus: When the wearer uses Spirit Travel, a spirit version of the Eye goes with him, with the same stats as above at -5 APs.This amulet is part of Doctor Strange’s standard uniform, and expresses its powers by having the eye “open” and shine mystic light upon its target].Dr. Strange’s character is defined by 2 outstanding factors: his extreme dedication to his task as Earth’s foremost mystic guardian, and his need to keep his secrets safe. For more information on the following new rules, see Chapters 3 and 4 of the Marvel Universe Magic Sourcebook. Magic Rank (Sorcerer Supreme) (100 HPs)

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