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Warhammer 40,000 - Chaos Space Marines: Possessed

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The new Combat Patrol box for Chaos Space Marines replaces the older Start Collecting box, which had a ton of great units in it. The new box gives you: For a moment, we’re freed from the bloodlust with Crystal’s Accursed Torment, which dips into turquoise and pink to present something truly otherworldly. Lots of butter-smooth blends accentuate the unreal vibes of this warped beast. Sylvapaints Shooting. Chaos Space Marine shooting is generally not very good; most CSM guns top out at 24″ or 36″ range and most of the army’s core units rely on AP 0 boltguns, which are not good. While Chaos Space Marines certainly have some better shooting options, such as Obliterators, Contemptors, and Havocs, it’s not the army’s strongest area. One of the big benefits of the Emperor’s Children is the ability to take Noise Marines as troops. The good news is that Emperor’s Children Noise Marines are pretty good right now! The bad news is that there aren’t modern plastic models for Noise Marines. You’re going to want at least 10 and as many as 30 if you’re going heavy on them, and that means either doing custom conversions or buying a bunch of plastic Chaos Space Marines and adding the (ugh) Finecast Noise Marine upgrade kid weapons to them (in the photo above I used the Horus Heresy Kakophoni guns). Emperor’s Children are some of the shoot-ier Chaos Space Marines, but they’re also great in melee. It’s hard to go wrong with them. Fellow Daemonkin look upon these deformed champions with great reverence, for they are living proof of the ultimate ascension that awaits them all. With gigantic pincer-claws and scythe-like talons of twisted bone, these malformed abominations slash and tear their prey apart, delighting in the gory carnage they wreak.

Lorgar believed that the Emperor was wrong to condemn Mankind's natural instinct to seek out the divine as an unworthy superstition and he intended to discover if there were truly deities worthy of humanity's respect. To this end, though Lorgar no longer had any love or loyalty for the Emperor, he and his XVII th Legion rejoined the Great Crusade after Khur, but did so only so their efforts could serve as a front for their pursuit of what came to be known as the Pilgrimage of Lorgar. The Primarch journeyed with his Word Bearers Legion's Chapter of the Serrated Sun to what was then the fringes of known Imperial space.Daemons are only able to exist in the material realm for a short time, unless they are bound to a mortal host. While a Daemon might be able to terrorise a city or even a world while bound within a human host, a Chaos Space Marine provides a Daemon with the means to endure indefinitely outside of the Warp, inhabiting the body of a peerless, transhuman killer with the means to cause immense damage across numerous Imperial worlds. A Ritual Interrupted (688.M37) - On the cemetery world of Ballios, a squad of Salamanders interrupts a traitor warband as they seek to debase a holy mausoleum by performing the Rite of the Reshaper amongst its ranks of grim tombs. Though they kill the Sorcerer before he slaughters one of their battle-brothers – the final sacrifice – a gaping hole to the Immaterium is opened. Numerous Daemons crawl into the mortal realm and tear into the Space Marines, enraged at being denied their prize. It takes the full fire and might of the 4th Company to rid the world of the misshapen horrors. Secondary Objective: The Word Bearers actually have a decent, playable secondary objective to work with. Yes, it’s unfortunately a Shadow Operations objective, but it’s very workable and competitive with Banners. Vengeance for Monarchia (Battle Tactic, 1 CP). Use in the Fight phase when a Word Bearers unit is fighting. Until the end of the phase, HERETIC ASTARTES models in that unit can re-roll hits and wounds against ULTRAMARINES units. Welp, they couldn’t all be winners. Helpful if you ever go up against Guilliman, I guess. D In Part 3: The Datasheets – This article – we talk about the units available to the Chaos Space Marine army and the options available to them.

Chaos Cultists • Poxwalkers • Pestigor • Plague Zombies • Plague Ogryn • Thrall Wizard • Tzaangor • Tzaangor Enlightened • Tzaangor Shaman • Dark Disciple Sprouting massive horns, gaping maws, and razor-sharp talons in place of redundant soft appendages, the Possessed pay no heed to the puny limitations of a merely transhuman physique. Look how happy they all are to be free from the burden of a cohesive form!Screams of the Dying (999.M41) - Legionnaires from the Emperor's Children spill out of the Immaterium and into the hive slums of Ichorax. All manner of outlandish, betentacled daemonic horrors take unnatural pleasure in hearing the mingled screams of billions of souls. Among the traitor warriors are thirty Possessed, who make easy work of the defenceless citizens before them. They slaughter their way through the various urban strata over a period of ten days, basking in the final wails of the fallen. Any weapons that the Chaos Space Marine once carried have long been discarded, for a Possessed has little need for conventional tools of destruction. A Possessed stands ready to rip its foes limb from limb with newly sprouted claws and barbed appendages.

The Obliterator's titanium-laced flesh splits and yawns open, and a plasma-spitting turret or many-barrelled Autocannon protrudes from the nightmarish fusion of cables, meat and cybernetic organs. With a bellow of bloodlust, the Obliterator unleashes its freshly spawned arsenal, letting loose with deadly salvoes that pulverise infantry and light vehicles alike. Obliterators are most commonly sighted in the company of Warpsmiths, for they feel a kinship for these machine-obsessed souls, yet they often partake in a Daemonkin warband's crusades of desolation.In its long career, the Ordo Malleus has encountered Orks, Squats, Hruds and many other types of beings serving as Daemonhosts. The only exceptions to date are the T'au and the Tyranids.

When a Daemon is banished, other creatures from the Warp jostle to occupy the former Possessed. The strongest Daemon burrows into the Heretic Astartes' physical form and reshapes his flesh in hideous new ways. There is nothing that the Chaos Space Marine can do to influence this. The Possessed soon stood at the very front of each Chaos assault. With their Daemon-enhanced senses, they navigated the violent tides of the Immaterium, guiding Chaos fleets out into the mortal realm to embark upon reigns of terror. At the deformed hands of the Possessed, the structures and settlements of the Imperium suffered greatly, and their foul deeds have become infamous. Melee Combat. Chaos Space Marines are generally pretty good when it comes to melee combat. They have a ton of great units that excel at roughing up enemies in close combat, such as the Lord Discordant, Possessed, Chosen, and Terminators. It’s very easy to build a Chaos Space Marine army that can wreak absolute havoc once it reaches the enemy. To harbour a Daemon within, a Heretic Astartes must prove their unflinching loyalty to the Chaos Gods. Yet service alone is not enough to warrant possession. The destruction of flesh and souls are quotidian acts, and duly expected of any individual in the service of the Ruinous Powers. Therefore, the journey to possession by a Daemon requires a Chaos Space Marine to commit to a specific sequence of actions. It culminates in a debased act conducted by either a Sorcerer or Dark Apostle. This is a powerful ability, and there are other ways to make it more powerful – see Detachment Rules, below. Your best units are basically going to use this every time they shoot or fight. The Lost and the DamnedThese guys kinda weird me out not gonna lie, they have some real body horror going on. When I was initially painting this dude I was trying to figure out how I was going to paint their shirt that was all torn up, then I stared at it a bit longer. Turns out that’s not a torn shirt, its the guy’s torn skin, gross! The enhancements run the gamut from utility to pure damage output. Each God mark gets an enhancement, as well as a general Undivided enhancement. It is worthy of note that the Possessed are involved in a disproportionately large number of atrocities involving the Ecclesiarchy. Some suggest that so powerful is the devotion of the Possessed to the Ruinous Powers, that their anger is focused on those most likely to speak against their foul gods. The collective devotion of a Daemonkin warband anchors the ephemeral forms of their daemonic allies, allowing them to linger in realspace far longer than they might otherwise be able to. As the Ruinous Powers seduced more Heretic Astartes into offering themselves as hosts for Daemons, the Possessed became firmly established among the Chaos warbands and Traitor Legions. Their depraved and loathsome acts grew to become frequent sights across the galaxy.

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