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LEGO City Undercover for PlayStation 4

£13.39£26.78Clearance
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a b c d e f g "Test: Lego City Undercover (Action-Adventure)". 4Players.de. 6 April 2017. Archived from the original on 18 November 2021 . Retrieved 11 August 2020.

Character Token 2 - Follow the three blue numbers not he map above to find three gongs. The first is hidden beneath boulders and the next is underground, requiring you to use the scan point to find it. The third bell is silver and must be painted gold before the gong will appear. After all three are rung, the token for Shui Xue will appear to the west in the fireworks display.

a b "Review: LEGO City Undercover". Hardcore Gamer. 13 April 2017. Archived from the original on 8 October 2019 . Retrieved 11 August 2020. Concepcion, Miguel (14 March 2013). "Lego Plays with Its Own Toys". GamesRadar. Future Publishing. Archived from the original on 3 December 2020 . Retrieved 11 April 2013. Character Token 2 - You'll find many sets of balloons around the carnival section and one of them will be silver. Paint these balloons blue, green, yellow and red to make the token for the Circus Clown appear at the top of the stairs. Follow the green numbers on the map to find them all.

a b c d e f Cork, Jeff (14 March 2013). "Proof that Sandbox Games Don't Have to be Gritty". Game Informer. GameStop. Archived from the original on 14 November 2013 . Retrieved 11 April 2013. a b c d e "LEGO City: Undercover,LEGO CITY Undercover Review". Game Revolution. 14 March 2013. Archived from the original on 19 September 2020 . Retrieved 11 August 2020.The development team at TT Fusion had been wanting to create a video game based on the Lego City theme for some time, [7] as did the Lego franchise, [8] but the available technology and the fact that most staff were working on existing IPs limited their ability to create such a game. Prototyping for what would become Lego City Undercover began in 2010, and lasted roughly twelve months. In 2011, Nintendo approached the company and showed them the Wii U hardware, asking whether they would like to develop a game for it. Having already had good experiences with Nintendo with successful ports of their previous titles and liking the platform's specs, the team agreed to work with Nintendo. [7] [9] Developing a game not tied to a movie license gave the team a degree of freedom previously unavailable, while also presenting difficulties with multiple aspects including the story, gameplay and general mechanics of the game. Due to the high compatibility between the team's concept and its prospective hardware, ports to other consoles were not seriously considered, until a few years after the game was released. They were also able to integrate the GamePad functions into the game, making part of Undercover 's world. Nintendo generally left the team to develop the game as they pleased, though they received regular updates on the project and would notify them if they saw anything as a problem. [10] Development was split between TT Fusion studio and the Traveller's Tales Knutsford headquarters. [8] a b c d "LEGO City Undercover Review (PS4)". Push Square. 6 April 2017. Archived from the original on 18 June 2021 . Retrieved 11 August 2020. Makuch, Eddie (23 February 2017). "After Wii U Exclusivity, Lego City Undercover Comes To New Consoles In April". GameSpot. CBS Interactive. Archived from the original on 24 February 2017 . Retrieved 22 November 2016. a b c d e f "Test: Lego City Undercover (Action-Adventure)". 4Players.de. 22 March 2013. Archived from the original on 4 November 2021 . Retrieved 11 August 2020. Character Token 4 - To collect Li's token, you must first build the Arches of Tranquility. Climb the handholds on the northern arch to find the token floating above.

Character Token 5 - Same as above, Fu's token can be found on the southern Arch of Tranquility. Climb the handholds to reach it. a b c d e "Review: LEGO City Undercover". Destructoid. 11 March 2013. Archived from the original on 8 August 2020 . Retrieved 11 August 2020. The Making of Lego City Undercover! Max Meets... Loz Doyle from TT Games!". Lego Club Magazine. Lego Group (September–October): 24. 1 September 2013. ISBN 978-0225758122. Lego City: Undercover May Get DLC, Takes 60 Hours To Beat – Interview". NowGamer. 6 March 2013. Archived from the original on 3 April 2015 . Retrieved 3 April 2015. Elements from New York City, San Francisco and London (from top to bottom) were incorporated into the Lego City overworld.Coffee Break - Jump over the fence on the northwest side of the large building to find this Coffee Break.

Flowers Watered - This flower box is just outside the greenhouse on the roof of the western buildings. LEGO City: Undercover Review (Switch)". Nintendo Life. 11 April 2017. Archived from the original on 15 August 2020 . Retrieved 11 August 2020. Enter one of the following codes at the “Extras” menu to activate the corresponding cheat function:

Boulder Destroyed - Head to the hospital and look in the southwest corner of the parking lot to find this boulder. Cat Rescued - Head to the east an look for this kitty hanging out on the ledge near the LEGO City Gym. Tim Welch - using the helicopter get here and go around the fence, get inside and go by fence from the southern side - you'll see a place, when you can again climb over to find a token. James Sterling of Destructoid considered the environment to be dynamic, which many other critics considered to be the reason why the overworld was fun to continuously explore and drive around. [24] [4] Jeff Cork, writing for Game Informer, enjoyed the level of detail in the environment and found it enjoyable driving through it without an objective. [24] 4Players reviewer Mathias Oertel cited the worldbuilding as a reason that made Lego City Undercover "irresistible". [19] Destructoid called the overworld a "sprawling world of color and distraction". [20] Critics noted how objects in the distance would pop into view abruptly, [20] [19] and Edge felt that while it was not a major flaw, they felt disappointed that the "first major exclusive in 2013" for the Wii U does not run smoothly. [21] Sterling saw the collectibles as a reason to remain invested in the game after completing the story, [20] but Oertel contrarily referred to the overworld secrets as "irrelevant". [19] Bischoff appreciated that the collectibles felt like an addition rather a necessity, unlike previous games. [25] Other versions [ edit ] a b c d Whitehead, Thomas (26 February 2013). "Interview: TT Fusion On Building LEGO City: Undercover". Nintendo Life. Archived from the original on 19 August 2014 . Retrieved 3 April 2015.

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