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Harrypetter Kratos Cosplay Costume Adult Game Cosplay War God Printing Hoodie Jacket Pullover Black/White

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We incorporated a lot of elements to illustrate the characters journey from the end of God of War (2018) to the beginning of God of War Ragnarök. The cold weather was definitely a very important factor, you can see on Atreus’ costume, for example, the inverted pelt to protect him from the cold and Kratos using a bear pelt as well.

We’ve established that God of War Ragnarök begins during the event of Fimbulwinter. Midgard, where Kratos and Atreus live, looks to be covered in snow and ice. How did that influence the design choices the team? From a story perspective, Atreus is the humanity that Kratos lost. He's helping Kratos understand what it was like to be a human and Kratos is trying to help the kid understand what it means to be a god. The kid has no idea about any of that stuff. They're both sort of teaching each other a little bit and kind of helping each other hobble through a very difficult emotional journey." More than on Kratos, we knew that the training would have a big impact on him, so he needed to have better gear to protect himself. With Atreus, we can also play a bit more with design elements just for visual interest and make him look cool. When it comes to visual storytelling, what aspects of Atreus’ character are most important to convey through his design?We always try to find the balance between realism and interesting designs that make the characters in God of War so iconic. The influence of his father is shown in the red waist cloth piece, the aggressive red arrows, and the red in his bow – you will be able to see how that influence impacts his future upgrades in God of War Ragnarök. There are so many good interpretations for Mjölnir already in pop culture. For us Thor’s hammer, which he always holds in his left hand, was inspired by the angled look of Norse artifacts and amulets of the time. When it comes to visual storytelling, what aspects of Angroboda’s character are the most important to convey through her design? Dela Longfish (Lead Character Concept Artist) had some amazing designs for Atreus and the one we see now is an evolution of many iterations to find the perfect version.

When Thor’s design was shown after the first God of War Ragnarök trailer, the internet exploded (just a bit) with discussions. Were you expecting our take on Thor to be such a hot topic among gamers? We’re worked with our fantastic character artists and writers at SMS, as well as B is for Boy artist Romina Tempest, to create guides that not only give the in-depth references necessary for cosplayers, but also let us play more in the world of God of War by looking at these designs through the lens of our characters. Ibelinn has put together an expert guide on how to plan a cosplay, along with her how-to videos on creating the former Valkyrie Queen – you can see them here. Angrboda – Kizuki Cosplay To become the God of Thunder, we partnered with The Ronin Cosplay, who has been a longtime pillar of the God of War cosplay community. From Kratos to Sigrun, Ronin has taken on some of the most complex character designs in our games and made them look absolutely incredible.Smaller elements of her costume like the weaving and shawl also remain consistent in her God of War Ragnarök design.

Not only are her tattoos yellow as mentioned before, but you can also see other pops of yellow woven through her hair, in some of the stitching of her clothing, and in the bronze jewelry she wears. These were all layered throughout her design to give a consistent, but subtle, reference to the Giants. Grace Orlady: At the end of the last game, Freya undergoes a traumatic event with the death of her son – changing her from friend to hunter, vowing vengeance on Kratos. How did the team want to go about changing Freya’s visual look to represent her emotional state at the start of God of War Ragnarök? Bringing her expert and versatile skills to the creation of her cosplay, Kizuki has created a guide on making a wig for Angrboda, as well as tips on how she approached the other pieces of the costume, which you can see here. Thor – The Ronin Cosplay

The evolution of God of War's Atreus

Which elements of Freya’s original look as the Witch of the Wilds did the team feel were important to maintain across this next installment? When it comes to visual storytelling, what aspects of Kratos’ character are most important to convey through his design and how did you do so? We also know that Freya was once the Valkyrie Queen. With her ability to fight somewhat restored at the beginning of the game as she pursues Kratos and Atreus, are there any particular visual references to her past as a warrior incorporated into her updated look? Is there any aspect of Kratos’ design for God of War Ragnarök that you are especially proud of or want players to notice? Along with making sure we get the overall look we want for any character we also enjoy layering in small hints and design details. Thor’s goats, Tanngrisnir and Tanngnjostr, make an appearance in the bottom gold carved cap of Thor’s hammer. Keen-eyed players and cosplayers will also notice there are other goat motifs reflected in his design.

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