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Super Mario Bros Icons Light, Sound Reactive Mode, Decorative Light Up Super Mario Figure Bedroom Accessories & Decor

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Princess Daisy Biography". IGN. Archived from the original on November 29, 2007 . Retrieved January 27, 2009. Harris, Craig (September 17, 2003). "Mario & Luigi". IGN. Archived from the original on February 24, 2009 . Retrieved January 26, 2008. Crecente, Brian (January 14, 2011). "What Were Your Greatest Gaming Moments of 2010?". Kotaku. Archived from the original on July 13, 2011 . Retrieved May 4, 2022.

Eric Pryne (March 27, 2010). "Powerful Segale family has massive vision for Tukwila expanse". The Seattle Times. Archived from the original on September 21, 2011 . Retrieved May 4, 2022. Coates, James (May 18, 1993). "How Super Mario conquered America". Baltimore Sun. Archived from the original on January 4, 2019 . Retrieved January 3, 2019. Past Inductees 2005 Games / Characters". Walk of Game. Archived from the original on January 21, 2008 . Retrieved February 21, 2008. Kohler, Chris (June 27, 2008). "Q&A: 90 Minutes With Miyamoto, Nintendo's Master of Amusement". Wired. Archived from the original on July 27, 2010 . Retrieved July 30, 2010.Moriarty, Colin (June 7, 2011). "E3 2011: You'll Play Super Mario 3DS This Year". IGN. Archived from the original on May 24, 2012 . Retrieved May 4, 2022. Ryan, Jeff (2012). Super Mario: How Nintendo Conquered America. London, England: Portfolio / Penguin. p.137. ISBN 978-1-59184-563-8. Archived from the original on August 29, 2023 . Retrieved October 3, 2022. To create a sense of familiarity for Super Mario Odyssey, various references to the Super Mario series were put in the game's environment. For example, Pauline was chosen to be a major aspect of the "Metro Kingdom" due to the kingdom representing the core of the game. Mario was also given a variety of costumes to represent other smaller games, such as the Mario's Picross series. [124] [125] The development team found the most fun way to use the Joy-Con controllers' motion controls was throwing a hat, and the gameplay was centered around Mario throwing his cap. [126]

Ashcraft, Brian (September 4, 2017). "Mario Is Officially No Longer A Plumber". Kotaku. Archived from the original on September 4, 2017 . Retrieved September 4, 2017. In the early stages of Donkey Kong, the focus of the game was to escape a maze, while Mario did not have the ability to jump. However, Miyamoto soon introduced jumping capabilities for the player character, reasoning that "[i]f you had a barrel rolling towards you, what would you do?" [27] [28] Continuing to draw from 1930s media, King Kong served as an inspiration and Mario was set in New York City. [29] [30] Name

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E3 2005: New Super Mario Bros. Impressions". IGN. May 18, 2005. Archived from the original on November 7, 2012 . Retrieved December 28, 2008. Mario is portrayed by Bob Hoskins in the 1993 film loosely based on the Super Mario series, titled Super Mario Bros.. In the film, he is the cynical older brother who takes great pride in being a plumber and is a parental figure to Luigi, portrayed by John Leguizamo. At first he holds no belief in unusual things happening, but meeting Daisy and a trip to Dinohattan soon changes his mind. Hoskins was ultimately cast to play the character after other choices falling out such as Dustin Hoffman and Danny DeVito. [176] [177] [178] Hoskins had previously done multiple roles in children's films and kept suggesting changes to the script before he agreed to portray the character. [179] According to one of the films' directors, Annabel Jankel, Hoskins was mainly considered due to his physical appearances. [180] In subsequent interviews, Hoskins considered the role his worst choice in his acting career, admitted to constantly drinking before and during filming, and noted that he was injured and almost died multiple times during production. [181] [182] [183] Chris Pratt voices Mario in The Super Mario Bros. Movie. Palazzo, Chiara (August 22, 2016). "Shinzo Abe emerges from a green pipe disguised as Super Mario during Rio Closing Ceremony". Archived from the original on August 22, 2016 . Retrieved August 22, 2016.

Lane, Gavin (March 23, 2021). "Feature: Best Donkey Kong Games Of All Time". Nintendo Life. Archived from the original on March 20, 2021 . Retrieved March 29, 2021. Mario reveals his last name & other tales – San Diego Comic Con 2012". YouTube. July 16, 2012. Archived from the original on June 24, 2020 . Retrieved May 25, 2016. What's my last name? That's a very good question. That's right, it's Mario! My name's-a Mario Mario. Of course, my brother's name, a-Luigi Mario. And of course, my mama's-a Mama Mia Mario; my papa Papa Pio Mario. Of course, my grandmama Grandmama Mia Mario and my greatpapa et cetera, et cetera. Yeah, first name Mario, last name Mario. Yahoo! Mario is the protagonist and title character of the Super Mario series. Each game varies in its plot, but most of them have the ultimate goal of Mario rescuing Princess Peach after being kidnapped by Bowser. Mario explores a variety of locations, titled "worlds", and along the way, he can collect items and defeat enemies. Most levels have an end goal, such as stars or flagpoles, that he needs to reach to move on to the next. The series is divided by fans into two general sets of games: the 2D side-scrolling Super Mario games and the 3D Super Mario games.

Mario's debut 3D role was Super Mario 64; since the concept of 3D video games was still new at the time, the developers knew they were helping to pave the way for future games, and they were not restricted on what the standard game was like. However, when Yoshiaki Koizumi had to create a 3D model and animation of Mario, he had no frame of reference and struggled with the task. Koizumi stated how the whole concept was "arguably tough", but was overtaken by the enjoyment of innovating in a new field. [116] Mario's movement was among the top priority in the game's development, with his animation being tested long before the basic layout of the game's locations were in place. Super Mario 64 was one of the first games voiced by Charles Martinet, [117] and Mario's character model was made with the N-World toolkit. [118]

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