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Posted 20 hours ago

Extra Strong Liquorice Imps in Tin 20g (Pack of 1)

£9.9£99Clearance
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ZTS2023
Joined in 2023
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Body Control - Archery or Longsword+shield shield training in pen(requires your attention but great gains), Archaeology(afkable)

Dirt/sand/moss from 1-70, clay from 50-100, tar from 85-100. Again you'll most likely be balancing around characteristics not digging and can make dirtwalls to change diff. Imp Jar 50ml Shortfills are a great way to create lower strength nicotine eliquid at an amazing price! We at Viking Ecigs have 3 types of nic shots to choose from as follows: Leveling is 33% skillgain compared to digging, dig to pile if you're dropping it into a bsb after can trigger an old anti-macro thing that stops skillgain so i'd recommend digging to inventory. From 1-60 kill+butcher+filet everything with your lowish ql knife, past 60, butcher with a high ql rare+ knife to get the most meat, gather up thousands of it, lava it all at the same time then when you get the right diff turn on sleep bonus and go to town fileting. Nic SALT Shots (20mg, VG/PG 50/50, SALT nicotine) – 1 of these will make 60ml of around 3.3mg liquid when mixed with an Imp Jar 50ml Shortfill

Exorcism - Low ql altars, a priest to heal you coz you will get wounds that can kill you. Ql of item you have activated is used as the tool. On a successful imp with a rare window, it's 1/5 chance to go rare and 1/25 chance to go supreme (so for a 50% successful imp rate, would be 1/10 and 1/50 for example), compared to creations 100% for rare and 1/12 for supreme. Again, don't mess around with the client while imping or before imping as per that post above. Edited March 5 by Oblivionnreaver Triple Berry Ice – blueberry, raspberry and strawberry flavours into one fantastic berry vape. Triple Berry Ice also adds in a hint of icy mint for a cooling exhale. its around 6-10 depending on fat layers to freeze a bad or severe, depending on your fat layers and if you're fo or not you might have to do some trial and error. Frozen wound = stamina doesn't go up past that point = longer timers = less materials used, good for things like restoration, metallurgy or anything really if you're a path of power boi. Digging - Digging is special in the fact that 5 slope - 1 diff so you can grind to 100 digging on moss clay even dirt if you're digging at the base of dirtwalls but for this we'll assume it's flat ground coz its easier.

So best way to grind in pve would be to pen a troll in a cave and keep it starving but not dead, as are enemy kingdom alts with no armor. PVP has a super bonus to skillgain iirc so bashing alts is the fastest way, but probably frowned upon by pvp purists. A good skiller would be WoA (nimb if it's a 3 second swing weapon) - Venom/LT - CoC - MS. Good ql armor and weapons, a fast horse+geared up and high Web armor casts on your armor are all massive boosts to how much skill/hour you can get hunting, if anyone tells you WA doesn't work in pve or that you should use aosp in any form inside wurm online thats not a horse barding /ignore them. Triple Melon – a mouth-watering blend of Watermelon, Honeydew, and Cantaloupe flavours, perfect for vapers seeking a refreshing and fruity vape. LT is a contender for best skilling weapon if you're not that strong or there is a lot of mobs in the area that your natural health regeneration can not keep up with.

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some random guide i wrote up because the actual info around for grinding is laughable at best outside of like 2 good guides and some newbies might actually think thats correct

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