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Mindmade Debatable - A hilarious party game for people who love to argue

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Apart from knowing how to run the activities and what we can achieve with them, there’s one last point to consider. The eternal trade-off between content and delivery. Depending on the group and context, the mere goal of improving reasoning or communication skills may not capture the undivided attention of the whole group. We may need the right content or context as motivational drivers. Had an impact on many areas of life – for example: politics, economics, society, religion…it is a good idea to define these in discussion with students. The majority of our paper analyzes debate as a concept; the experiments above are quite preliminary. In the future we’d like to do more difficult visual experiments and eventually experiments in natural language. The judges should eventually be humans (or models trained from sparse human judgements) rather than ML models that metaphorically represent humans. The agents should eventually be powerful ML systems that do things humans can’t directly comprehend. It will also be important to test debates over value-laden questions where human biases play a role, testing if it’s possible to get aligned behavior from biased human judges.

First of all, Speed Debating is one of the less structured debate games, which in my experience makes it more engaging depending on the group. It’s great as a warm-up, for breaking the ice or to wrap things up in the end. There’s a bigger risk for participants to strawman an argument, but this will be offset once the tables have turned. Present a reading selection that states one of the positions on the debate topic. Assign one group to argue for the selection; the other group argues against.Time spent arguing is, oddly enough, almost never wasted. Christopher Hitchens, inventor of the Hitchslap For younger grades, children can debate on whether there should be homework each night or whether the school day should be longer or shorter. The great thing about those voices is that we’ll never have to think about how to say something again. As soon as we’ve found our personal interpretations of those two tones, it’s either playful or soothing. That’s it. Debate Game Progressions

Children are most likely to be well- aware about local issues and issues affecting their school. For an exciting debate project, discuss an issue that kids are already experiencing or offer them an alternative as to how things are going currently. Children can debate on the following topics: Instead, they may be tempted to promise the ban of useless debate games if they ever got to have it their way. Now people may infer they’re self-referential comics who try to circumvent saying something of significance by pointing out the elephant in the room. Stand in a circle with the students. Explain that the game works by each student stating: ‘If I ruled the world…’ and finishing the statement. The student to the left should question the statement with: ‘Why?’ The initial student will then explain why they would do this.Divide the students into small groups, and give each pair of groups a ‘neutral’ statement (e.g. ‘London is a big city’, or ‘Birds can fly’). Ask one team in each pair to present the statement to the group so it sounds good (‘London is a big, multicultural, thriving city’), and the other to present it so it sounds bad (‘London is a big, dangerous, noisy city’). 5) Stranded on a Desert Island This is a hard activity by yourself, but you can put statements on index cards and draw them out of a hat. You can immediately decide a winner by a vote after Round 2. If you prefer, you can select the top two proposals and have a final round where they must argue directly against each other in a final pair of speeches. 7) Sales Game When a student agrees with the statement, they should stand up and ‘cross the circle’, finding a new seat from one which has been vacated. The facilitator should also take a seat and the student left standing then begins the next round with a statement of their own.

Students will learn to keep their cards for when they have a very important point to make so you can reward players with extra cards for making excellent points or asking important questions.

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Each student will give a 30-second explanation of why their character should be allowed to stay in the balloon, using a point and an explanation. After these arguments, the rest of the students should vote on who should be thrown out of the balloon. This can be repeated until only one person remains in the balloon.

Students could produce a ‘Paper People’ project to connect the various characters discussed during the debate. Have someone discuss 2-3 arguments about any simple prompt (i.e. “Spring is better than summer.”). Listeners take notes using as few full, real words as possible -- the goal is to try use abbreviations, symbols, and codes to represent ideas. Have students form small groups. Give each student an object (e.g. a pen, a pair of sunglasses, a phone charger). Within the small groups, students should convince others that they should ‘buy’ their object. If we were to completely nerd out, we could even record the game, get a transcript and analyse which rabbit holes debaters chose and where they could’ve taken a different route. We could then repeat the game to see how we improved. Since every issue can be broken down into subtopics and corresponding arguments, it can be a great brainstorming exercise to map out this territory. It’s a cruder, more applied method than systematic research; a method that makes us reconsider what we know about an issue and how much we’ve actually thought it through. Rather, he recommends the positive playful voice as a standard one. Smile while talking, be encouraging and keep it light. That leaves us with the calm soothing voice, which he dubs the late-night FM DJ voice. It’s a much slower, quite deep reassuring way of speaking. In that, it not only soothes and slows down the minds of our audience but also our own. So try it if your audience is rather nervous or if you are. In fact, you can test this right now by reading this sentence in an erratically aggressive tone first and then as a late-night FM DJ.This is a great resource to use when beginning to introduce debating with students and working towards building their confidence and debating skills. Give students a statement and ask them to give all the reasons why they disagree with it. Make sure that the statements are absolute but difficult to disagree with. Because like any skill, the art of debate requires practice. Practice requires an understanding of the underlying structure and one way to explore those structures is through playful activities. The great thing about them is that we can fail without any negative consequences — other than to our ego. Here to crush and then rebuild our self-esteem are three underrated debate games that can teach us how to argue effectively. Table of Contents This is similar to “Justify It”, except that after one person makes a statement, the other person responds on the other side with an opposing statement, starting with “To play devil’s advocate…” For instance, if one person said “Gorillas would make great pets”, the other person would say, “To play devil’s advocate, gorillas would not make great pets because they are wild and unpredictable and could pose a great deal of danger.”

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