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32GB Memory Stick MS Pro Duo Memory Card for Sony PSP High-speed

£10.995£21.99Clearance
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Most of the infos were from: Everything You Have Always Wanted to Know about the PlayStation But Were Afraid to Askby Joshua Walker (p94-95-96 on PDF version):

You can continue your game from PSP to PS3 under differents game formats such as cso/iso and continue on PS3 after transfer of your savedata if the game share the same DiscID and . See: Emulation and Filename ( on following structures, and Identifier doesnt really matter ) If anyone tells you that CSO (Compressed ISO) loading speed is negligible compared to ISO, they're lying.

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is the file name, frames 1 to 3 contain the icon, (each frame of animation taking up one frame) leaving the rest of the http://www.ps3hax.net/showthread.php?t=28833 Editing PS1 Game Saves icons in PC [ edit | edit source ] Your formatting tool should provide an option for Cluster Size (possibly called "allocation unit size").

Additionally, all my tests were done with MicroSD cards up to 200 GB capacity (because I got a good deal on them). This means the largest high capacity setup I have personally tested is 400 GB. Theoretically, the information in this guide should be attainable for MicroSD cards of 256 GB, 512 GB, or even 1 TB in size. Practically however it may be that the adapters on the market today have a limitation or that the CFW will not indeed support such large sizes. I will leave it up to others who have the available hardware to test this. While you can technically create any size card from 1GB to 2TB, most people will be looking to create something 64 GB or higher. VMP is a PS1 memory card in "PSP format". Total memory card size is 129 KB = 131200 bytes = 0x20080 bytes (0x80 bigger than a real PS1 memory card)

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You should dissconnect from the USB connection and restart your PSP several times to ensure that the card continues to be detected. PSXGameEdit has a very good icon editor, it has the basic functions (as replace the selection of colors of the palette, basic pixel-by-pixel painting, flip, mirror, and rotation). There is a "Files" button with the options import and export in .ico format (in gimp the correct format to import is: .ico 4bpp, alpha 1 bit, 16 colors palette) Then, PS3 will display the others virtual memory cards of your PSP (SCEVMC0.VMP and SCEVMC1.VMP for each ps1 classic game, can take a little before all are displayed) you select where to copy the save data. It s doesn t really matter which virtual memory card was selected, you can import/export internally on PSP after (during game: option on Memory Card Utility). In practice however the PSP is likely to give you several different kinds of "Format failed" errors. Difference between SCEVMC0.VMP & SCEVMC1.VMP when copy to PSP: the slot 1 is for SCEVMC0, slot 2 is for SCEVMC1.VMP. If you save previously on slot 1, it will be SCEVMC0.VMP who contain the informations about your savedata.

Based on this I would have to recommend #5 if you plan to only go up to 128 GB of memory. Unfortunately I couldn't get this card to reliably detect my 200 GB card and so #6 was the best choice and the one I would continue to recommend out of my tests. To do this, you need to hook your PSP up via USB and go into "USB Connection" to mount your PSP to your PC. At this point the PSP drive letter should show as a good drive on the Windows system and you should be able to browse and copy files to/from it. You may opt for a smaller card and use CSOs to save space. Comparable to the speed differential, many games can be compressed considerably from their ISO forms. If it doesn't show the correct space then you won't be able to continue on with the next stage of configuration.The ONLY thing of importance is that after the format the PSP can see your inserted memory card with all the available space that was formatted!!! You may see some information/verbiage that states the PSP or the adapters support only SDHC cards. This is only because SDXC cards were not around when these devices were made there was only SD and SDHC format. So, the SDHC verbiage was meant to say "hey, we support the larger size SDHC, not just SD!" The same is still true in that the SDXC will work fine and indeed must be used if you want to use MicroSD cards beyond 32 GB. Any_Other_Files Represents all the other files in the folder generated by the game with any filename and filextensions that are dependant of each game and can vary, e.g: "PROFILE.BIN"(in PS3 Game Saves) or "SECURE.BIN" (in Minis Game Saves) etc... has the same identifier but if a new game is started from the beginning, that will have a different identifier.

This depends on what firmware is running on the PSP. I believe that the latest OFW version can support up to 128 GB (though it might be as much as 256 GB). Most of the modern CFW should support up to 2 TB. You should verify what your FW can support before buying anything. The only difference between SDHC and SDXC cards is the maximum storage capacity and default file system format. TITLE_ID> Name of the folder where the game was installed (different than the TITLE_ID in their PARAM.SFO that refers to the original ID when the game was released years ago as a disc) It is probably wise to stay with the name brands of memory (Sandisk, Transcend, PNY, etc.) And, since you won't necessarily see speed improvements with the newest and fastest cards you can probably buy the lower end of the more modern cards. Have some spare ones sitting around that are a few years old? They will probably work just fine. I am happy to report though that although the PSP has issues with the formatting, it appears that once it is formatted properly via PC the PSP has no troubles accessing the cards.X-Plorer/X-Ploder, Cheat Machine, Game Shark, Action Replay, Cheat Factory etc. single game saves (.psx) or WinRAR (I suggest 7zip since the full version is free, unlike WinRAR which will pester you to buy) The file format has a 0x84 bytes header, in a PS1 Memory Card every slot is 0x2000 so if the savedata is composed by only one slot the total file size is 0x2084 (8.324 bytes). In PS3 XMB is displayed as 8KB Additionally, the adapter you use may determine the maximum amount of memory (based on what it can support. Update your PSP Firmware . Before you begin, make sure your PSP is running the latest firmware version 6.61. If your PSP is able to connect to the internet, you can update it over the internet by selecting System Update in the Settings menu. Otherwise, use the following steps to update your PSP:

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