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Games Workshop 99120113055" Warhammer 40,000 Tau Empire Start Collecting Game

£9.9£99Clearance
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Contents: 1 Master of Possession (HQ), 10 Chaos Space Marines (Troops), 2 Greater Possessed (Elites), 1 Venomcrawler (Heavy Support), 2 Obliterators (Heavy Support) This blue-skinned Xenos race evolved on an unassuming planet, with some T’au living on the plains, while others evolved to be better suited to the high places of the world, their biology adapting to their environments. Like many species they grew to embrace conflict as wars erupted across their planet, coming to threaten the T’au’s very existence. Salvation came from an unlikely direction: the species’ mysterious Ethereal caste. As a Starting Thousand Sons player, you want all of these models in your army, and the savings on this box are pretty great. One of these is a fantastic near must-buy for someone who wants to start their own Thousand sons army. The big downside is that because Ahriman is a named character, you don’t really want more than one of these. Though the box savings more than offset Ahriman’s cost, and if you can convert your second copy of him into a regular sorcerer, it’s worth it to buy two so you can make a battalion, and of course there’s the fringe use of having one version of him on foot and another on the disk. If you combine this collection with the battleforce, you’ll have choices for your HQ, (An ethereal or a battlesuit commander), an assortment of the Medium sized suits for the Tau, (no stormsurges or Riptides, but those are always options), and a mix of Tau infantry. You’ve also got a Devilfish Transport to give you enhanced mobility on the tabletop. It’s a neat mix of options and choices for a budding commander, so take a look and see if it’s what you’re looking for to get started.

During an early sphere of expansion, the T’au encountered the forces of the Imperium of Man. Six thousand years earlier, the Imperium had surveyed the T’au homeworld but disregarded them as little more than stone-banging primitives. The only place you can actually get Venomcrawlers, Greater Possessed, or the new Obliterators, the new SC: Chaos Space Marines is a pretty decent deal, even if those were available elsewhere. Every single unit in the box got a points drop in Chapter Approved 2019 and the only stinker in the box is the Master of Possession (and you can proxy that as a Sorcerer with most players). You can also get by pretty well without the units in this box however, so it’s also not particularly necessary to buy.During a particularly terrible siege at the city of Fio’taun, the Ethereals revealed themselves. Two T’au figures were seen walking through the besieging armies and into the fortress, their authority undeniable to warriors on either side. These Ethereals spoke of a Greater Good, of all T’au being united, and of unity. Within a few short hours the siege had been lifted, the fortress gates were open, and a new age of T’au ascendancy had begun.

Contents: 1 Painboy (Elites), 11 Ork Boyz (Troops), 5 Nobz and ammo runt (Elites), 1 Deff Dread (Heavy Support) This Tau set also fits in perfectly with any pre-existing army. The Ethereal works great as a commander and the Fire Warriors and Drones will always be useful. In a pinch, you could even use the XV8 Crisis Battlesuits as an unofficial commander! Contents: 1 Herald on Blood Throne/Skullcannon (HQ or Heavy Support), 10 Bloodletters (Troops), 3 Bloodcrushers (Elites)

Recommended: Movement Trays for 25mm Bases

The Start Collecting box that gets our vote for “the next one to be discontinued,” there’s not a ton this particular box has to offer. Tactical Marines just don’t have much value when you’d rather run Scouts or Intercessors, the Terminator Captain doesn’t bring much to the table when you have other, more mobile, better-equipped, cheaper options, and the Venerable Dreadnought is only OK. You’re better off skipping this one for the Marine half of the Dark Imperium Starter.

There is one flaw in the T’au’s armour, however: they have no psykers among their ranks. This means they’re not only unable to manipulate the Warp on the battlefield, but also have no astropaths – severely limiting their ability to move using faster than light travel. His admech are ten rangers, ten vanguard, dunecrawler with Icarus, tech priest dom, and a unit of sicarians infiltrators. Rangers are split into two units of five with the big AT rifles. Contents: 1 Primaris Battle Leader (HQ), 10 Intercessors (Troops), 3 Aggressors (Elites), 1 Space Wolves Primaris upgrade sprue Contents: 1 Watch Captain Artemis (HQ), 10 Deathwatch Veterans (Troops), 1 Venerable Dreadnought (Elites), 1 Deathwatch upgrade sprue The Nurgle box is pretty good value. If you’re collecting Nurgle Daemons you want Plaguebearers and Nurglings en masse, and at least one Poxbringer too. If you’re going to buy those things, you might as well buy this box, and basically get the Plague Drones for free. A very respectable set which gives you pretty much what you want to get going with the faction – perfect.By this point, however, the T’au Empire was burgeoning and beginning to expand across the galaxy, representing a sudden and potentially fearsome new threat. The Imperium put down this expansion wave with brutal and terrifying efficiency – though, unbeknownst to the T’au, this only represented a tiny fraction of humanity’s military might. Like the new Start Collecting: Chaos Space Marines box, it’s a bit hard to evaluate this one effectively because it’s currently the only place to get Suppressors, which are an insanely good unit for Iron Hands and, to a lesser extent, Imperial Fists armies. That said, everything in this box except the Lieutenant is a solid addition to a competitive Space Marines army, and even the Lieutenant is serviceable in a pinch. Even if you could get Suppressors somewhere else, this box would still be an incredibly good value based on what’s in it. One of the nice things about Militarum Tempestus being 4 units in 3 kits is that you get all of them right here in this box. Like the generic Militarum set this comes with the plastic Commissar (a bit like Tech-priests Dominus in Ad Mech, if you have any interest in buying Tempestus at all you will end up drowning in these guys), but also two squads of Scions and a Taurox. Squads of Scions and Tauroxes are pretty much all there is to have for the Tempestus, and the Scion kit is a dual one which lets you build the Tempestor Prime and a Command Squad too, and is full of cool bits. If you want to get some Scions on the table there’s basically no better way to do it than this – turn the Commissars into terrain statues or convert them into other things. The Orks box has the dubious honour of being the only Start Collecting without a legal HQ choice in it, thanks to force organisational changes in 8th edition. The contents aren’t terrible however and if you’re building an Ork horde you’re going to need savings wherever you can get them. Nobz may not be an especially optimal unit for Orks right now, but it’s an extraordinarily characterful kit full of useful bitz. This is hopefully a complete formation that you can play right out of the box (once it’s assembled). It contains the following:

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