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Renegade Game Studios Renegade Game Studio | Architects of the West Kingdom | Board Game | Ages 12+ | 1 to 5 Players | 60 to 80 Minutes Playing Time

£9.9£99Clearance
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The Mines offer a choice of Clay or Gold when placing Workers there. Players cannot split their workforce to collect some of each. They must either gain Clay (1, plus 1 per Worker) or Gold (1 for every 2 Workers . Blue uses their Gatekeeper's ability to release 2 of their 3 Workers from Prison. No players have 3 Workers in Prison, so no one loses any Virtue. However, Yellow and Red are now tied for having the most Workers in Prison (2 each). Therefore, they each receive 1 Debt Card. Randomly choose a starting player. They receive 3 Silver from the Supply. The 2nd player receives 4 Silver. If there is a 3rd player, they receive 5 Silver, the 4th player receives 6 Silver, and so on. Some Apprentices have an immediate Virtue effect shown on the right of their card. Any Virtue gained or lost takes effect when hiring the Apprentice. Discarding an Apprentice does not reverse this effect. Multiple Silver coins may be placed on the same Apprentice Card if skipped multiple times by players.

It’s such a simple concept, but one which works really well. Your first few turns feel really uneventful, just taking the odd resource here and there. Pretty soon though, things start to snowball, and you can start to tell how the other players intend to set out their stall. While in Stone Age there is really only two ways to score, and everybody competes for them, in Architects of the West Kingdom there are a few different ways to chase those elusive VPs. It means you can choose to take a different path to your rivals, or directly compete with them, which gives it the same feeling that Paladins and Viscounts carry through the rest of the series. Banged-up Once built, it will cause the current player to lose 2 Virtue. At the game's end, it will score 12 VP, plus an additional 1 VP for every 3 captured Workers. To build a building, pay its cost (ensuring you have symbols needed on apprentices) and gain any immediate benefit The number of Building Cards they gain is always 1, plus 1 additional card for every 2 Workers they have at the Workshop.The end of the game will be triggered once the last Worker is placed in the Guildhall. The current player finishes their turn, then each player (including the current player) has 1 final turn before the game ends (1 final round. The available actions are to trade any 2 pictured resources (Clay, Wood or Stone) for 1 Virtue, or any 3 pictured resources (Wood or Stone) for 1 Marble. When constructing a Building, players should display the card faceup above their Player Board. Each card has various costs, requirements, rewards and effects: The Silversmith rewards 1 Silver, plus 1 additional Silver for each Worker placed there. For example, if a player placed their fourth Worker at the Silversmith, they would gain 5 Silver.

The Town Centre allows you to choose a space on the board, and to capture all of one player’s workers on that spot, moving them to your player board. This is the rivalry between the architects in action. Thematically you believe someone’s up to no good, or getting too greedy, so you make the equivalent of a citizen’s arrest. After all, you’re nobles, you wouldn’t lie about something like that, right? On a later turn you can drop them off at the prison for one piece of silver each. Reward for performing your civic duty, indeed! There are two possible actions at the Workshop. One is paying 4x silver (2x to Tax, 2x to the supply) to take an Apprentice card. They’re in four columns of two. When you place your first worker here, you can claim any Apprentice in the first column. Place your second worker here and now you can buy any card from the first two columns. You get the idea! Whenever anyone hires an Apprentice, all the cards in that row shuffle along. A new one sits in the furthest-right space.

Constructing Buildings and The Cathedral

The Guildhall is where players place Workers to construct either a Building from their hand, or advance work on the Cathedral . When placing Workers here, lay them flat and always place from left to right, top to bottom.

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