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Need for Speed™ Unbound Standard Edition - Videogame not included

£10.68£21.36Clearance
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Need for Speed: Millionaire was a canceled online-only entry developed by Criterion Games, which started development around 2008 after the release of Burnout Paradise and Need For Speed: Undercover. The special editions for Need for Speed Unbound have been revealed, and gamers can expect a Standard Edition, a Palace Edition, and a Creative Subversion Kit Edition sold only at select retailers. The special vehicles are civilian and police cars that are available for use in some games, such as the Ford Crown Victoria in Need for Speed: Hot Pursuit and garbage trucks, fire engines and taxis in Need for Speed: Carbon. Read more about the condition Like New: An item that looks like it has just been taken out of its shrink wrap. The company capitalized on its experience in the domain by developing the Need for Speed series in late 1992.

For example, in some games the cars can suffer mechanical and visual damage, while in other games the cars cannot be damaged at all; in some games, the software simulates real-car behavior (physics), while in others there are more forgiving physics. NFS III took advantage of the multimedia capabilities by featuring audio commentary, picture slideshows, and music videos.Main article: Need for Speed: Most Wanted (2012 video game) Promotion of Need for Speed: Most Wanted at Gamescom 2012. With the release of Need for Speed: Underground, the series shifted from racing sports cars on scenic point-to-point tracks to an import/tuner subculture involving street racing in an urban setting. It took on the gameplay style of Most Wanted and Carbon, focusing on illegal street racing, tuning and police chases, and adding classic MMO elements to the mix.

EA Games president Frank Gibeau stated that since sales of ProStreet did not live up to EA's projections, the franchise would go back to its "roots". Almost all of the games in the NFS series employ the same fundamental rules and similar mechanics: the player controls a race car in a variety of races, the goal being to win the race. The game introduced a social platform, titled Autolog, which allows players to track game progress, view leaderboards, share screenshots with friends, among other features.

Exotic cars feature high performance, expensive cars like the Lamborghini Murciélago, Mercedes-Benz SLR McLaren, Chevrolet Corvette and the Ford GT; muscle cars refer to the Ford Mustang, Dodge Challenger and the Chevrolet Camaro; while tuner cars are cars like the Nissan Skyline and the Mitsubishi Lancer Evolution. In February 2020, Criterion regained oversight of the franchise, [11] with its first release since then being Need for Speed Unbound. Porsche Unleashed also featured a Factory Driver mode, where the player had to test Porsches to move forward in the game and did not feature a split-screen mode.

When V-Rally was released in 1997, it was developed by Infogrames Multimedia and had no connection with the Need for Speed games. Need for Speed: No Limits was released in 2015 for iOS and Android, and a mobile installment in the Need for Speed video game series, developed by Firemonkeys Studios and published by Electronic Arts.His signature vehicle is a highly customized Mercedes-Benz 190E, and players will get to race against him. the original Underground was the introduction of its open world (free roam) environments, [122] setting the tone for numerous NFS games to come. Carbon introduced a new feature wherein the player is allowed to form a " crew" that aids the player in races. It was described in the Next Generation magazine as having exclusive tracks and vehicles, Rumble Pak support and the series' trademark gameplay mechanics.

In Underground 2, the story mode continued, but there were new racing modes such as Underground Racing League and Street X, more tuning options, and a new method of selecting races. A demo of the game was placed as a bonus in copies of the EA/ Criterion collaboration Burnout 3: Takedown. The Collector's Edition for PlayStation 3 and Xbox 360 added another five new cars, twelve new circuits, and sprint and checkpoint track configurations. Ward wouldn't confirm that all Need for Speed games in the future would be developed entirely by Criterion, but he did say the studio would have "strong involvement" in them and would have control over which NFS titles would be released in the future. The Palace Edition release of Need for Speed: Unbound is a special bundle including the standard game and additional bonus content.

It also introduced a series of economy-based tournaments, awarding players with a cash prize that can be spent on repairing, purchasing, or upgrading cars for subsequent races. Need for Speed: Hot Pursuit was developed by British games developer Criterion Games and published by Electronic Arts in 2010. You can download and play this content on the main PS5 console associated with your account (through the “Console Sharing and Offline Play” setting) and on any other PS5 consoles when you login with your same account.

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