About this deal
Or, if you want to download something tiny, this is just the two folders stripped out: https://drive. Updated the "in game saves don't work" FAQ with details about this apparently being fixed for GBA in the 1. Although the SF2000 uses many different UI images at many different scales, internally the screen area it draws to is 640 x 480 pixels in size. tells the firmware how many main menu sections are actually in-use on this device; for the SF2000 that's seven supported consoles + the user ROMs/settings section, for eight total.
If you want to try the current experimental pre-alpha build, see the pinned post in the SF2000 Dev thread in the 🐸data_frog_sf2000 channel of the Retro Handhelds Discord server. On the original firmware, A and B buttons are mapped correctly, but the GBA shoulder buttons are mapped to X and Y for some reason. I've tested with a modern flat-panel Panasonic TV (cropped), a 1980s Commodore 1702 monitor (cropped), and with a cheap USB 2. Create a community-edited spreadsheet with information on SNES and GBA games that are known to play well.The community built tool Tadpole can be used to change the theme on the SF2000, amongst many other features. There’s been a bit of a buzz around a brand new budget device that has even seasoned emulation enthusiasts a bit excited.
So baking your logo into background for the section will create some artificial "latency" for the theme user - they'll see the new logo appear instantly, then have to wait the quarter second for the invisible "rotation" animation to complete, before the lower portion of the screen with the new shortcuts for the new section appears.
You can swap the battery for a higher-capacity 3500 mAh 18650, which will give you longer playtime (at the cost of longer charging time).