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The Art of The Last of Us

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a b Kline, Kaity (June 18, 2020). " 'The Last of Us Part II' Is A Gut Punch That Just Keeps Punching". NPR. National Public Radio, Inc. Archived from the original on June 18, 2020 . Retrieved July 6, 2020.

a b Van Boom, Daniel (June 23, 2020). "The Last of Us Part 2 is getting internet hate. You can ignore it". CNET. CBS Interactive. Archived from the original on June 23, 2020 . Retrieved June 25, 2020. a b c Nunneley, Stephany (June 19, 2020). "The Last of Us: Part 2 has been review bombed on Metacritic". VG247. Gamer Network. Archived from the original on June 21, 2020 . Retrieved June 25, 2020. Helgeson, Matt (August 2013). Stead, Chris (ed.). "Afterword: The Last of Us". Game Informer. No.45. CBS Interactive. pp.32–33.

The Last of Us Part II received "universal acclaim" from critics, according to review aggregator Metacritic. [73] It was praised for its improved gameplay, [1] [2] [76] graphical fidelity, [2] [5] [75] cast performances, [74] [77] [78] characters, [1] [5] [7] audio design, [5] [77] [79] and music, [75] [80] [81] though critics were divided on its narrative and themes. [7] [8] [75] [79] Jonathon Dornbush of IGN called it "a masterpiece worthy of its predecessor" and wrote that "it delivers a layered, emotionally shattering story on top of stealth and action gameplay that improves the first game's mechanics [... and] still makes time for a stunning, nuanced exploration of the strength and fragility of the human spirit". [5] Game Informer 's Andy McNamara concurred, calling it "the best narrative game I have played" and "a sequel unlike any other, taking video game storytelling to new heights." [75] Kaity Kline of NPR wrote that it "made me very aware of the little things in my life that I take for granted, the kinds of things you don't appreciate until they're ripped away forever". [82] GameSpot 's Kallie Plagge called it "beautiful and devastating", and wrote that "the more I reflect on it, the more I appreciate the story and characters at its core". [1] Weber, Rachel (September 26, 2019). "The Last of Us 2 makes you feel like the monster". GamesRadar+. Future plc. Archived from the original on September 26, 2019 . Retrieved July 8, 2020.

Soriano, David (December 12, 2020). "Todos los ganadores de los Premios Titanium de Fun & Serious Game Festival"[All winners of the Fun & Serious Game Festival Titanium Awards]. IGN España (in Spanish). Ziff Davis. Archived from the original on December 12, 2020 . Retrieved December 28, 2020. a b "The Last of Us: An Interview with Naughty Dog". The Digital Fix. Poisonous Monkey Ltd. May 29, 2013. Archived from the original on September 20, 2020 . Retrieved October 11, 2014. The Last of Us is an action-adventure game played from a third-person perspective. [1] The player traverses post-apocalyptic environments such as towns, buildings, forests, and sewers to advance the story. The player can use firearms, improvised weapons, hand-to-hand combat, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. For most of the game, the player takes control of Joel, a man tasked with escorting a young girl, Ellie, across the United States. [2] The player also controls Ellie throughout the game's winter segment [3] and briefly controls Joel's daughter, Sarah, in the opening sequence. [4] Listen Mode allows players to discover the position of enemies and characters by displaying their outline through walls, achieved through a heightened sense of hearing and spatial awareness. [5]Beresford, Trilby (July 21, 2021). " 'Hades' Takes Top Honor at Game Developers Choice Awards". The Hollywood Reporter. MRC. Archived from the original on July 22, 2021 . Retrieved July 22, 2021. Karmali, Luke (April 10, 2014). "The Last of Us PS4 Development Began Ages Ago". IGN. Ziff Davis. Archived from the original on February 9, 2015 . Retrieved January 26, 2015. a b Webster, Andrew (June 12, 2020). "The Last of Us Part II is Uncomfortable and Exhausting, But That's What Makes it Great". The Verge. Vox Media. Archived from the original on June 15, 2020 . Retrieved July 8, 2020. In the United Kingdom, The Last of Us Part II became the fastest-selling physical PlayStation 4 game, outselling previous record holder Uncharted 4 by at least one percent and The Last of Us by 76 percent; [159] it was the nation's eighth-best-selling game of the year with 543,218 copies sold, [160] and the seventh for physical sales. [161] A price discount in February 2021 saw it re-enter the UK physical charts in third place, representing a 3,992 percent increase. [162] In Japan, The Last of Us Part II was the best-selling game during its first week, selling an estimated 178,696 physical copies. [163] In Germany, it sold over 200,000 copies in June 2020 [164] and 500,000 by December 2020. [165] In Australia, it was the eighth-best-selling of the year, and the third for physical sales. [166] Legacy [ edit ] This desperately moving drama set in a zombie-ravaged US is a phenomenal blend of horror and heart, with a cast that could not be more perfect

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